CGVRS(COMPUTER GRAPHICS AND VIRTUAL REALITY SYSTEMS) May 2010 Semester 5th Third Year BE IT Information Technology
Con. 3431-10 (Revised Course) AN-4322(3 Hours) [Total Marks: 100]
N.B.: (1) Question No.1 is compulsory.
(2) Solve any four questions from remaining six questions.
(3) Figures to the right indicate full marks.
(4) Make suitable assumptions whenever necessary and state them clearly.
(b) Explain Bresenham's line drawing algorithm with an example. [10 Marks]
2. (a) Explain different types of projections in detail. [10 Marks]
(b) (i) Find the sequence of transformations to scale the object with respect to reference
point A in xy plane. [5 Marks]
(ii) Write a short note on homogeneous coordinate system. [5 Marks]
3. (a) List various types of computing architectures of VR and explain any one in
detail. [10 Marks]
(b) Explain in detail any one VR toolkit. [10 Marks]
4. (a) List various application of VR and explain any one in detail. [10 Marks]
(b) Comapre mesh and feature based warping methods. [10 Marks]
5. (a) Derive mathematical representation of Bezier curve and state their properties. [10 Marks]
(b) Explain Lagrange interpolation curve in detail. [10 Marks]
6. (a) Explain Flood Fill and Boundary Fill algorithm using 8-connected approach and
state their advantages and disadvantages. [8 Marks]
(b) Write a note on I/P and O/P devices for VR. [12 Marks]
7. (a) (i) Write a short note on TPS based image warping. [6 Marks]
(ii) What are advantages of 3D morphing over 2D morphing. [6 Marks]
(b) Let ABCD be the rectangular window with A(20,20), B(90,20), C(90,70) [8 Marks]
and D(20,70). Find region codes for endpoints and use Cohen Sutherland algorithm
to clip the lines p1p2 with p1(10, 30), p2(80, 90) and
q1q2 with q1(10, 10), q2(70, 60)
Also see Computer graphics and virtual reality systems question papers for May 2012
No comments:
Post a Comment