CGVRS(COMPUTER GRAPHICS AND VIRTUAL REALITY SYSTEMS) December 2010 Semester 5th Third Year BE IT Information Technology
(3 Hours) [Total Marks: 100]
N.B.: (1) Question No. 1 is compulsory.
(2) Solve any four questions from remaining question No.2 to question No.7
(3) Draw neat diagram wherever necessary.
1. (a) Explain bitmap and vector based graphics. [5 Marks]
(b) Explain the Two-point perspective transformation. [5 Marks]
(c) Describe in brief physical modeling. [5 Marks]
(d) Compare the CMY and RGB color model. [5 Marks]
2. (a) Write the DDA line drawing algorithm. Calculate the pixel co-ordinate of line AB using
DDA algorithm. Where A=(0,0) and B=(4,6). [10 Marks]
(b) Write the matrices and draw the diagrams for scaling, rotation of an 3D object. [10 Marks]
3. (a) Describe the Sutherland-Cohen line clipping algorithm used for 3D. [10 Marks]
(b) Describe Halftoning, Thresholding and Dithering in detail. [10 Marks]
4. (a) Explain LeGrange interpolated curves. [10 Marks]
(b) Describe the various warping techniques. [10 Marks]
5. (a) Descibe the design of a virtual reality System. Also explain types of virtual
reality System. [10 Marks]
(b) Explain the graphical rendering pipeline. [10 Marks]
6. (a) Describe the input and out put devices for Virtual Reality. [10 Marks]
(b) Explain in detail the Sun Blade 1000 Architecture. [10 Marks]
7. (a) Explain the Winding Number Method. [5 Marks]
(b) Explain virtual reality programming with reference to JAVA 3D. [5 Marks]
(c) Describe the Motion Control Methods. [5 Marks]
(d) Explain the applications of virtual Reality in military and machine. [5 Marks]
Also see Computer graphics and virtual reality systems question papers for May 2011
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